Adobe flash action script error




















Other possible security errors include errors due to a crossdomain. The value of LocalConnection. If this error occurs in Flash Player, download the Flash Access module again. There was a problem with the Adobe server e. Retry the operation. Undo any device changes or reset the license voucher files. The Flash Access module will then reindividualize.

If the error persists, reset the license files in the Flash Player Settings Manager. Reset license files and the client will fetch a new machine token. Reset the license files in the Flash Player Settings Manager and the client will fetch a new machine token.

Internal stores are corrupt and has been deleted. Tampering has been detected. Options are to call customer support, or reset the license files in the Flash Player Settings Manager. Options are to reacquire the voucher or to fix the clock. This error is a server error.

Retry the request. The sub error gives the error returned by the server. The server has returned an error in an application-specific namespace. Check the application for details. Try authenticating the user and acquiring the voucher again. The voucher is not yet valid. Try again at a later date. Cached voucher has expired.

Reacquire the voucher from the server. The voucher cached on the local computer has expired. The playback window for this policy has expired. The user can no longer play this content under this policy.

This platform is not allowed to play this media. Invalid version of Flash Access module. In Flash Player, upgrade to the latest version of the Flash Access module and try playing content again. This operating system is not allowed to play this media. Flash Player or AIR cannot detect the connection type.

Try connecting the device to a different connection. Can't play back on analog device. Connect to a digital device. Cannot play media on an analog device. Connect to a digital device and try again. Can't play back because connected analog device doesn't have the correct capabilities. Cannot play media because the connected analog device doesn't have the correct capabilities for example, it doesn't have Macrovision or ACP.

The policy does not allow play back on digital devices. The connected digital device doesn't have the correct capabilities.

The connected digital device doesn't have the correct capabilities, for example, it doesn't support HDCP. This operation is not permitted with content protected using Flash Access. The device does not meet the Flash Access server's playback device constraints. The Flash Access server is running at a version that's higher than the max supported by this runtime.

The Flash Access server is running at a version that's lower than the min supported by this runtime. The server is using a newer version of the registration token for this Device Group. The root voucher for this content's DRMVoucher was not found. ACP protection is not available on the device but required to playback the content. CGMSA protection is not available on the device but required to playback the content.

Device Group registration is required before doing this operation. Asynchronous operation took longer than maxOperationTimeout. The framework requested the device ID, but the returned value was empty.

The host runtime called the Access library with a bad parameter. The user cancelled the operation, or has entered settings that disallow access to the system. Security sandbox violation: An object with this name has already been registered from another security domain.

Not enough indices in this buffer. AGAL validation failed: Block nesting overflow. Too many nested IF blocks. Must write all four components. AGAL linkage: Fragment output needs to write to all components. AGAL linkage: Vertex output needs to write to all components. You must add an event listener for the context3DCreate event before requesting a new Context3D. The object was disposed by an earlier call of dispose on it. A texture can only be bound to multiple samplers if the samplers also have the exact same properties.

AGAL validation failed: Second use of sampler register needs to specify the exact same properties. A texture sampler binds an incomplete texture. Make sure to upload. An instance of this class dispatches an uncaughtError event when a runtime error occurs and the error isn't detected and handled in your code. To catch an error directly and prevent an uncaught error event, do the following: Use a try..

Public Properties. Hide Inherited Public Properties. Show Inherited Public Properties. A reference to the class object or constructor function for a given object instance. Public Methods. Hide Inherited Public Methods. There are different ways you can approach error handling in your application.

The following list summarizes the three major options for handling errors:. Use try.. These statements catch synchronous errors as they occur. You can nest your statements into a hierarchy to catch exceptions at various levels of code execution. For more information, see Using try.. Create your own custom error objects. You can use the Error class to create your own custom error objects to track specific operations in your application that are not covered by built-in error types.

Then you can use try.. For more information see Creating custom error classes. Write event listeners and handlers to respond to error events. Permission error is dispatched when the application tries to access a resource without requesting appropriate permissions. The ScriptTimeoutError exception is thrown when the script timeout interval is reached. A SQLError instance provides detailed information about a failed operation. This class contains the constants that represent the possible values for the SQLError.



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