Price right games list
The object was to get Hans to one of two prize zones without causing him to fall off after twenty-five steps. The orange zone was for the golf clubs and the red zone was for the car. Instead of placing grocery items in the proper order, the game was played in levels. The first level was for a small prize while the second level was for a bigger prize and the last level was for the car. This was mostly focused on Manuela's blooper from The Price is Right where it involved by her accidentally revealing the winning price from the 5 Price Tags pricing game.
The contestant was faced with five price tags where one of them was the price of the car offered in that playing. Should one of the contestants win the first prize, then it became out of play for the second contestant.
Three separate contestants take three separate punches at the punch board as they can either take the money that they punched earlier or take the sure thing. The player was given two Plinko chips to start. Carey made an appearance with an envelope with Mangum and Coyne also having envelopes.
The contestant selected the item he or she believed matched that price. If the contestant was correct, the team shared a hidden cash award associated with that specific product.
If the contestant was incorrect, both the guessed product and the correct product were removed from play and that particular cash award was lost. The contestant and home viewer attempted to make three matches and win three cash awards. If the home viewer read the name of a product at any time instead of a price, that turn was lost. The cash awards for the matched products were revealed and the team split the total amount won. Debut: September 9, Finale: May 10, Four prizes were shown.
The contestant selected two of the prizes and the digits in their prices were used to form a poker hand, with nines high and zeroes low. After the hand was revealed, the contestant chose either to keep their hand or to pass it to the house. The prices of the other two prizes were then revealed and if the contestant made a better hand than the house, they won all four prizes.
The hand rankings were similar to those of poker and included five of a kind, four of a kind, full house, three of a kind, two pair, one pair and high card; straights did not count and without suits, flushes were not possible. In early playings, the contestant was allowed to make their hand with any five of the six digits of the prices of the two prizes they had chosen, but did not have the option to pass their chosen hand to the house.
Debut: November 14, Finale: November 21, The contestant attempted to answer general knowledge questions with numerical answers, such as "How many innings are there in a regulation baseball game? Bob reminded the in-studio audience not to help out or shout out any answers after he read the questions so the answers weren't given away. After answering the first question, the contestant was asked if the correct answer to that question, which was always a digit from zero to nine, was also contained in the price of the car.
General knowledge and pricing questions were repeated in this manner until the contestant either gave three correct responses and won the car, or gave three incorrect responses and lost the game. A large animatronic puppet dubbed Professor Price was central to the game. The contestant's progress was tracked by the professor's hands; correct answers were counted by upward-pointing fingers on the puppet's right hand and incorrect answers were counted by downward-pointing fingers on his left hand.
The game was played only twice, making it the shortest-lived game in the show's history. It was also the only game to have a perfect record, having been won both times. Debut: September 4, Finale: November 30, The contestant was shown six shower stalls, each marked with a possible price for a car.
Debut: November 5, Finale: January 16, A car and a medium prize were shown and a string of eight digits was displayed on a gameboard. The numbers in the prices of the prizes appeared in order but were not necessarily placed side by side. The contestant was given 20 seconds to pull down the three digits that made up the price of the smaller prize, leaving the five digits that made up the price of the car. To stop the clock, the contestant pushed a button on the gameboard.
If the correct three-digit price for the smaller prize had been pulled down, the contestant won both prizes. If incorrect, the contestant continued guessing until a correct guess was made or time ran out. A later variation in the rules did not feature a clock. Instead, the contestant was given only three chances to win.
The contestant selects one prize and, after its price is revealed, picks a second that he or she believes is priced higher. If an incorrect guess is made at any time, the game ends and the contestant loses everything. Debut: February 3, Finale: January 12, Three large prizes were shown, each associated with a ball marked 1, 2 or 3. The contestant then attempted to correctly choose from among two possible prices for each of three small prizes.
If the contestant rolled a ball into the WIN! If he or she rolled it into either cash ring, he or she won that amount of money. A fourth small prize was then revealed, along with a "Super Ball".
Otherwise, the contestant won triple the value of the cash ring in which the ball landed. In the rare event that the contestant had already won all three large prizes, rolling the Super Ball into the WIN! Debut: May 10, Finale: March 11, The game used six grocery items; five were marked at various amounts lower than their actual prices and one of which was marked higher than its actual price.
It was mathematically possible to choose the item marked higher than its actual price but still win the game if the other three purchases saved enough. Debut: November 1, Finale: November 29, A car and two smaller prizes were shown, along with four grocery items. If the contestant succeeded, he or she dialed one of three given sets of four-digit telephone numbers and won whatever prize's price was associated with that number.
The number for the car represented its price in dollars, while the numbers for the two small prizes represented their prices in dollars and cents. He or she had two chances to correctly group all of the items, with a 20 second time limit for each chance. Spanish La Liga View team list. Filed under: The List. Reddit Pocket Flipboard Email. Jeff Vinnick. Plinko Indisputable. Only one contestant at a time is involved in a pricing game, and tends to get the unanimous support of the audience.
After the pricing game ends, a new contestant is selected for Contestants' Row, and the process begins again. Six pricing games are played on each hour-long episode; three games per episode were played in the half-hour format. On a typical episode, two games one in each half of the show will be played for a car. One game will be played for a cash prize, and the other three for merchandise or trips. When the version of the show premiered, many games did not have official names which were used on the air.
Some of the names below are unofficial or assigned by the production staff.
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